80's FUN!

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Simon

This game will test your memory, and, ultimately, your sanity. The object of the game is to memorize Simon's sequence of lights. On that note,does anyone remember those Simon commercials in the '80s? How could you forget! :)

Special Instructions : Use your mouse to click start and click the color bars. Click here to play...



 
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Moon Patrol

 

Classic 'left-to-right' shoot em' up game that I remember playing vividly on my old Atari 2600. An impressive yet quite challenging action/shooter game with its unique 3D graphics, funky techno background music - and its revolutionary gameplay, that's still good even by todays standards - Ok, maybe not - but Moon Patrol excels in so many areas that it's sure to please diehard Atari 2600 fans :)

Special Instructions : Move left/right : use your Left/Right arrow keys, Jump : Up arrow , Fire : Space Bar Click here to play...

 

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Duck Hunt

 

Released in 1984 by Nintendo, Duck Hunt was one of the first games on the NES platform to use the 'light gun'. The basic idea of this game is pretty simple - you're a duck hunter armed with a pistol and your trusty dog. You have three shots to shoot one or two ducks each round. After ten rounds of duck hunting (you'll probably be rather bored of shooting duck at this point), you go to the shooting range and shoot at clay pigeons for another ten rounds - although the dog is absent. The game is rather fun and satisfying initially but gets old quickly. The sound effects are pretty much what you'd expect for a game from the early 1980s - that is, awful by todays standards - gameplay and graphics are simple - but it remains a classic and is fun to play every once in a while.

Special Instructions : Be patient for this game to load. To fire your pistol click your mouse button. Click here to play...


 
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Star Castle

 

You may not remember Star Castle - actually, I didn't either - but visually this game (released in 1980) uses the same 'vector graphics' that are seen in games such as Asteroids and Battlezone. Vector graphics are, as seen in the screen shot to the right, simple lines to create objects - and while it may seem cheesey compared to present day graphics, they were considered cutting edge stuff back in the '70s and early '80s. This was also one of the first games to use an experimental artificial intelligence to harrass the game player's ship. A barely noticable feature of the game from our perspective, but a fundamental element of all video games today. Your task in Star Castle is to break through the three layers of walls and destroy the central behemoth. Success in this game is primarily determined by how well you can control your ship.

Special Instructions : Use the space bar to fire, move around using your arrows keys. Click here to play...

 

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